Hi, I’m Paul!

I’m a Los Angeles based technical artist and creative. My work includes XR stage operations, motion capture previs, Unreal Engine virtual production, and gaussian splatting capture and applications.

Since 2019 I’ve delivered a variety of commercials, feature films, Super Bowl ads, award shows, live sporting events, and more.

Beyond my work in video tech, check out my Substack- UAP Status- about unidentified anomalous phenomena.